Origin is at the world center and at the bottom center of each piece. Smaller, single pieces have origin so they can lay flat on the ground. The Blender file has textures packed. Previews are in-app (Blender) views, not renders. House in previews is for a sample use of one piece of the asset and is not included (Sold separately as my product). The last preview is a sample screenshot from Unreal Engine.UE Mannequin and scene are for scale and not included. All pieces are placed on a different layer in Blender. Exported as separate objects in other formats and archived. Textures include: 2048×2048 JPG format – Diffuse and Normalmap (Specularity and Displacement are included for convenience in the texture pack, but not used.)
Textures in formats other than .blend may have to be reassigned.