Description
This Maya script streamlines the process of rigging a procedural wheel, making animation setup faster and more efficient. It automatically detects the wheel’s forward axis (X or Z), creates the necessary controls and constraints, and sets up expressions to ensure accurate rotation based on movement. With enhanced visualization for clarity, this tool is perfect for riggers and animators looking to save time while achieving precise and dynamic wheel motion. Can be used to further create full car or bicycle rigs for props.
Any Feedback is appreciated!
This script is provided as a procedural tool for rigging wheels in Maya. Users are free to utilize and modify it for personal and professional projects. However, if this script is used in any publicly shared, published, or commercial project (including but not limited to short films, feature films, games, or online content), credit must be given to Cassidy Overmann for its contribution.
Attribution can be included in project credits, documentation, or descriptions as:
“Procedural Wheel Rigging Script by Cassidy Overmann”
By using this script, you acknowledge and agree to provide appropriate credit where applicable.


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