Hi ! I’m Burak KARAOĞLAN , and I’m 20 years old. I use 3D animation software like Blender and Autodesk Maya. I’ve been involved in animation for about 4 years. I’ve worked with Lamadna Games and participated in several competitions, achieving good rankings. I joined Vercial Games and developed around 20 mobile games. I worked with TRT 1 on the CGI part of “Hacı Bayram-ı Veli” and “Payitaht Abdülhamit” series, focusing on rigging and 3D animation.
I also worked as a rigger and animator on the ATV series “Kuruluş Osman.” I collaborated with the Spanish animation company Naolito Studios in the rigging field. At Riot Games, I create rigs for character introduction videos. I’ve worked on characters like Neon, Fade, Harbor, and Gekko in Valorant.
Currently, I’m working as a rigger and animator at Inventuna Games. At EA Games, I applied Cloth Integration to rigs. I conducted character rig reviews at UBISOFT. I created rigs for Walt Disney’s mobile game. I’ve received congratulatory messages for my work from Microsoft, Illumination, NASA, Disney Pixar, and Rockstar Games employees.
Vendor Biography
Hi ! I’m Burak KARAOĞLAN , and I’m 20 years old. I use 3D animation software like Blender and Autodesk Maya. I’ve been involved in animation for about 4 years. I’ve worked with Lamadna Games and participated in several competitions, achieving good rankings. I joined Vercial Games and developed around 20 mobile games. I worked with TRT 1 on the CGI part of “Hacı Bayram-ı Veli” and “Payitaht Abdülhamit” series, focusing on rigging and 3D animation.
I also worked as a rigger and animator on the ATV series “Kuruluş Osman.” I collaborated with the Spanish animation company Naolito Studios in the rigging field. At Riot Games, I create rigs for character introduction videos. I’ve worked on characters like Neon, Fade, Harbor, and Gekko in Valorant.
Currently, I’m working as a rigger and animator at Inventuna Games. At EA Games, I applied Cloth Integration to rigs. I conducted character rig reviews at UBISOFT. I created rigs for Walt Disney’s mobile game. I’ve received congratulatory messages for my work from Microsoft, Illumination, NASA, Disney Pixar, and Rockstar Games employees.
Blender: Rigger – Animator
Autodesk Maya: Animator
You can find me on Instagram as xpea_3d and on Artstation/xpea.