Description
Squash – Stretch Maker for Maya
Make strong squash and stretch systems and manage them in a few seconds with this tool.
you can setup an infinite number of squash systems in the same scene easily.
How to use it in a character foot: https://youtu.be/AV_b3DE2J8o
Updates in Version 2.00
- With version 2.0, you can setup an infinite number of squash systems in the same scene easily.
- Scale connection available.
Updates in Version 2.02
- Scale bug was fixed.
Updates in Version 2.04
- (Add, Remove) functions have been added.
Now you can add any object to the existing squash system.
-Activate squash and select any object then click “Add”.
-Activate squash and select objects you need to remove from the squash system and click “Remove”.
If you have any questions, please feel free to email me at KhaledGraphic@msn.com
Karen Arakelian –
Hi. What is the main deformer? Is it the lattice?
Khaled Hussein –
Hi Karen Arakelian
Yes, The main deformer we use in squash and stretch is Lattice deform.